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Toys & Games: Global Industry Guide
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Zahlen und Fakten zur Studie: | 127 Pages | |||||||||
| Inhalt der Studie: |
Datamonitor's Toys & Games: Global Industry Guide is an essential resource for top-level data and analysis covering the Toys & Games industry. It includes detailed data on market size and segmentation.....
Datamonitor's Toys & Games: Global Industry Guide is an essential resource for top-level data and analysis covering the Toys & Games industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape, and profiles of the leading companies. This incisive report provides expert analysis on a global, regional and country basis. Scope of the Report * Contains an executive summary and data on value, volume and segmentation * Provides textual analysis of the industry's prospects, competitive landscape and profiles of the leading companies * Incorporates in-depth five forces competitive environment analysis and scorecards * Covers the Global, European and Asia-Pacific markets as well as individual chapters on 5 major markets (France, Germany, Japan, the UK and the US). * Includes a five-year forecast of the industry Highlights The global toys & games market grew by 3% in 2009 to reach a value of $66.3 billion. In 2014, the global toys & games market is forecast to have a value of $84.9 billion, an increase of 28% since 2009. Infant/Pre-school is the largest segment of the global toys & games market, accounting for 16.1% of the market's total value. Americas accounts for 44.6% of the global toys & games market value. It is becoming increasingly challenging for independent toy stores to compete with mass merchandisers and department stores, as they are able to exploit economies of scale to offer low prices. Why you should buy this report * Spot future trends and developments * Inform your business decisions * Add weight to presentations and marketing materials * Save time carrying out entry-level research Market Definition The toys and games market consists of the total revenues generated through the sale of activity toys (including art and craft, building sets, learning and exploration and sewing and hobby), dolls (including girls' toys), games and puzzles (including jigsaw puzzles and card games), infant/pre-school (including intellectual growth education toys and other infant toys), plush (including soft toys), ride-ons (including outdoor games and sports like driving cars, bicycles etc.) and other toys (including toys of plastics, toys of rubber, toys of textile, die-cast miniature model toys and toys of metal. This also includes action figures, youth electronics and boy character toys, which includes small racing cars etc.). The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2009 annual average exchange rates [Studien Infos ausblenden] |
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TABLE OF CONTENTS EXECUTIVE SUMMARY 2 INTRODUCTION 13 What is this report about? 13 Who is the target reader? 13 How to use this report 13 Market definition 13 GLOBAL TOYS & GAMES 14 MARKET OVERVIEW 14 MARKET VALUE 15 MARKET SEGMENTATION I 16 MARKET SEGMENTATION II 17 FIVE FORCES ANALYSIS 18 MARKET FORECASTS 24 TOYS & GAMES IN ASIA-PACIFIC 25 MARKET OVERVIEW 25 MARKET VALUE 26 MARKET SEGMENTATION I 27 MARKET SEGMENTATION II 28 FIVE FORCES ANALYSIS 29 MARKET FORECASTS 35 TOYS & GAMES IN EUROPE 36 MARKET OVERVIEW 36 MARKET VALUE 37 MARKET SEGMENTATION I 38 MARKET SEGMENTATION II 39 FIVE FORCES ANALYSIS 40 MARKET FORECASTS 46 TOYS & GAMES IN FRANCE 47 MARKET OVERVIEW 47 MARKET VALUE 48 MARKET SEGMENTATION I 49 MARKET SEGMENTATION II 50 FIVE FORCES ANALYSIS 51 MARKET FORECASTS 57 MACROECONOMIC INDICATORS 58 TOYS & GAMES IN GERMANY 60 MARKET OVERVIEW 60 MARKET VALUE 61 MARKET SEGMENTATION I 62 MARKET SEGMENTATION II 63 FIVE FORCES ANALYSIS 64 MARKET FORECASTS 70 MACROECONOMIC INDICATORS 71 TOYS & GAMES IN JAPAN 73 MARKET OVERVIEW 73 MARKET VALUE 74 MARKET SEGMENTATION I 75 MARKET SEGMENTATION II 76 FIVE FORCES ANALYSIS 77 MARKET FORECASTS 83 MACROECONOMIC INDICATORS 84 TOYS & GAMES IN THE UNITED KINGDOM 86 MARKET OVERVIEW 86 MARKET VALUE 87 MARKET SEGMENTATION I 88 MARKET SEGMENTATION II 89 FIVE FORCES ANALYSIS 90 MARKET FORECASTS 96 MACROECONOMIC INDICATORS 97 TOYS & GAMES IN THE UNITED STATES 99 MARKET OVERVIEW 99 MARKET VALUE 100 MARKET SEGMENTATION I 101 MARKET SEGMENTATION II 102 FIVE FORCES ANALYSIS 103 MARKET FORECASTS 109 MACROECONOMIC INDICATORS 110 COMPANY PROFILES 112 LEADING COMPANIES 112 APPENDIX 126 Data Research Methodology 126 About Datamonitor 127 Disclaimer 127 LIST OF TABLES Table 1: Global toys & games market value: $ billion, 2005–09(e) 15 Table 2: Global toys & games market segmentation I:% share, by value, 2009(e) 16 Table 3: Global toys & games market segmentation II: % share, by value, 2009(e) 17 Table 4: Global toys & games market value forecast: $ billion, 2009–14 24 Table 5: Asia-Pacific toys & games market value: $ million, 2005–09(e) 26 Table 6: Asia-Pacific toys & games market segmentation I:% share, by value, 2009(e) 27 Table 7: Asia-Pacific toys & games market segmentation II: % share, by value, 2009(e) 28 Table 8: Asia-Pacific toys & games market value forecast: $ million, 2009–14 35 Table 9: Europe toys & games market value: $ million, 2005–09(e) 37 Table 10: Europe toys & games market segmentation I:% share, by value, 2009(e) 38 Table 11: Europe toys & games market segmentation II: % share, by value, 2009(e) 39 Table 12: Europe toys & games market value forecast: $ million, 2009–14 46 Table 13: France toys & games market value: $ million, 2005–09(e) 48 Table 14: France toys & games market segmentation I:% share, by value, 2009(e) 49 Table 15: France toys & games market segmentation II: % share, by value, 2009(e) 50 Table 16: France toys & games market value forecast: $ million, 2009–14 57 Table 17: France size of population (million), 2005–09 58 Table 18: France gdp (constant 2000 prices, $ billion), 2005–09 58 Table 19: France gdp (current prices, $ billion), 2005–09 58 Table 20: France inflation, 2005–09 59 Table 21: France consumer price index (absolute), 2005–09 59 Table 22: France exchange rate, 2005–09 59 Table 23: Germany toys & games market value: $ million, 2005–09(e) 61 Table 24: Germany toys & games market segmentation I:% share, by value, 2009(e) 62 Table 25: Germany toys & games market segmentation II: % share, by value, 2009(e) 63 Table 26: Germany toys & games market value forecast: $ million, 2009–14 70 Table 27: Germany size of population (million), 2005–09 71 Table 28: Germany gdp (constant 2000 prices, $ billion), 2005–09 71 Table 29: Germany gdp (current prices, $ billion), 2005–09 71 Table 30: Germany inflation, 2005–09 72 Table 31: Germany consumer price index (absolute), 2005–09 72 Table 32: Germany exchange rate, 2005–09 72 Table 33: Japan toys & games market value: $ million, 2005–09(e) 74 Table 34: Japan toys & games market segmentation I:% share, by value, 2009(e) 75 Table 35: Japan toys & games market segmentation II: % share, by value, 2009(e) 76 Table 36: Japan toys & games market value forecast: $ million, 2009–14 83 Table 37: Japan size of population (million), 2005–09 84 Table 38: Japan gdp (constant 2000 prices, $ billion), 2005–09 84 Table 39: Japan gdp (current prices, $ billion), 2005–09 84 Table 40: Japan inflation, 2005–09 85 Table 41: Japan consumer price index (absolute), 2005–09 85 Table 42: Japan exchange rate, 2005–09 85 Table 43: United Kingdom toys & games market value: $ million, 2005–09(e) 87 Table 44: United Kingdom toys & games market segmentation I:% share, by value, 2009(e) 88 Table 45: United Kingdom toys & games market segmentation II: % share, by value, 2009(e) 89 Table 46: United Kingdom toys & games market value forecast: $ million, 2009–14 96 Table 47: United Kingdom size of population (million), 2005–09 97 Table 48: United Kingdom gdp (constant 2000 prices, $ billion), 2005–09 97 Table 49: United Kingdom gdp (current prices, $ billion), 2005–09 97 Table 50: United Kingdom inflation, 2005–09 98 Table 51: United Kingdom consumer price index (absolute), 2005–09 98 Table 52: United Kingdom exchange rate, 2005–09 98 Table 53: United States toys & games market value: $ million, 2005–09(e) 100 Table 54: United States toys & games market segmentation I:% share, by value, 2009(e) 101 Table 55: United States toys & games market segmentation II: % share, by value, 2009(e) 102 Table 56: United States toys & games market value forecast: $ million, 2009–14 109 Table 57: United States size of population (million), 2005–09 110 Table 58: United States gdp (constant 2000 prices, $ billion), 2005–09 110 Table 59: United States gdp (current prices, $ billion), 2005–09 110 Table 60: United States inflation, 2005–09 111 Table 61: United States consumer price index (absolute), 2005–09 111 Table 62: United States exchange rate, 2005–09 111 Table 63: Hasbro, Inc.: key facts 112 Table 64: Hasbro, Inc.: key financials ($) 114 Table 65: Hasbro, Inc.: key financial ratios 114 Table 66: Mattel Inc: key facts 117 Table 67: Mattel Inc: key financials ($) 119 Table 68: Mattel Inc: key financial ratios 119 Table 69: The Lego Group : key facts 122 Table 70: The Lego Group : key financials ($) 123 Table 71: The Lego Group : key financials (DKK) 123 Table 72: The Lego Group : key financial ratios 124 LIST OF FIGURES Figure 1: Global toys & games market value: $ billion, 2005–09(e) 15 Figure 2: Global toys & games market segmentation I:% share, by value, 2009(e) 16 Figure 3: Global toys & games market segmentation II: % share, by value, 2009(e) 17 Figure 4: Forces driving competition in the global toys & games market, 2009 18 Figure 5: Drivers of buyer power in the global toys & games market, 2009 19 Figure 6: Drivers of supplier power in the global toys & games market, 2009 20 Figure 7: Factors influencing the likelihood of new entrants in the global toys & games market, 2009 21 Figure 8: Factors influencing the threat of substitutes in the global toys & games market, 2009 22 Figure 9: Drivers of degree of rivalry in the global toys & games market, 2009 23 Figure 10: Global toys & games market value forecast: $ billion, 2009–14 24 Figure 11: Asia-Pacific toys & games market value: $ million, 2005–09(e) 26 Figure 12: Asia-Pacific toys & games market segmentation I:% share, by value, 2009(e) 27 Figure 13: Asia-Pacific toys & games market segmentation II: % share, by value, 2009(e) 28 Figure 14: Forces driving competition in the toys & games market in Asia-Pacific, 2009 29 Figure 15: Drivers of buyer power in the toys & games market in Asia-Pacific, 2009 30 Figure 16: Drivers of supplier power in the toys & games market in Asia-Pacific, 2009 31 Figure 17: Factors influencing the likelihood of new entrants in the toys & games market in Asia-Pacific, 2009 32 Figure 18: Factors influencing the threat of substitutes in the toys & games market in Asia-Pacific, 2009 33 Figure 19: Drivers of degree of rivalry in the toys & games market in Asia-Pacific, 2009 34 Figure 20: Asia-Pacific toys & games market value forecast: $ million, 2009–14 35 Figure 21: Europe toys & games market value: $ million, 2005–09(e) 37 Figure 22: Europe toys & games market segmentation I:% share, by value, 2009(e) 38 Figure 23: Europe toys & games market segmentation II: % share, by value, 2009(e) 39 Figure 24: Forces driving competition in the toys & games market in Europe, 2009 40 Figure 25: Drivers of buyer power in the toys & games market in Europe, 2009 41 Figure 26: Drivers of supplier power in the toys & games market in Europe, 2009 42 Figure 27: Factors influencing the likelihood of new entrants in the toys & games market in Europe, 2009 43 Figure 28: Factors influencing the threat of substitutes in the toys & games market in Europe, 2009 44 Figure 29: Drivers of degree of rivalry in the toys & games market in Europe, 2009 45 Figure 30: Europe toys & games market value forecast: $ million, 2009–14 46 Figure 31: France toys & games market value: $ million, 2005–09(e) 48 Figure 32: France toys & games market segmentation I:% share, by value, 2009(e) 49 Figure 33: France toys & games market segmentation II: % share, by value, 2009(e) 50 Figure 34: Forces driving competition in the toys & games market in France, 2009 51 Figure 35: Drivers of buyer power in the toys & games market in France, 2009 52 Figure 36: Drivers of supplier power in the toys & games market in France, 2009 53 Figure 37: Factors influencing the likelihood of new entrants in the toys & games market in France, 2009 54 Figure 38: Factors influencing the threat of substitutes in the toys & games market in France, 2009 55 Figure 39: Drivers of degree of rivalry in the toys & games market in France, 2009 56 Figure 40: France toys & games market value forecast: $ million, 2009–14 57 Figure 41: Germany toys & games market value: $ million, 2005–09(e) 61 Figure 42: Germany toys & games market segmentation I:% share, by value, 2009(e) 62 Figure 43: Germany toys & games market segmentation II: % share, by value, 2009(e) 63 Figure 44: Forces driving competition in the toys & games market in Germany, 2009 64 Figure 45: Drivers of buyer power in the toys & games market in Germany, 2009 65 Figure 46: Drivers of supplier power in the toys & games market in Germany, 2009 66 Figure 47: Factors influencing the likelihood of new entrants in the toys & games market in Germany, 2009 67 Figure 48: Factors influencing the threat of substitutes in the toys & games market in Germany, 2009 68 Figure 49: Drivers of degree of rivalry in the toys & games market in Germany, 2009 69 Figure 50: Germany toys & games market value forecast: $ million, 2009–14 70 Figure 51: Japan toys & games market value: $ million, 2005–09(e) 74 Figure 52: Japan toys & games market segmentation I:% share, by value, 2009(e) 75 Figure 53: Japan toys & games market segmentation II: % share, by value, 2009(e) 76 Figure 54: Forces driving competition in the toys & games market in Japan, 2009 77 Figure 55: Drivers of buyer power in the toys & games market in Japan, 2009 78 Figure 56: Drivers of supplier power in the toys & games market in Japan, 2009 79 Figure 57: Factors influencing the likelihood of new entrants in the toys & games market in Japan, 2009 80 Figure 58: Factors influencing the threat of substitutes in the toys & games market in Japan, 2009 81 Figure 59: Drivers of degree of rivalry in the toys & games market in Japan, 2009 82 Figure 60: Japan toys & games market value forecast: $ million, 2009–14 83 Figure 61: United Kingdom toys & games market value: $ million, 2005–09(e) 87 Figure 62: United Kingdom toys & games market segmentation I:% share, by value, 2009(e) 88 Figure 63: United Kingdom toys & games market segmentation II: % share, by value, 2009(e) 89 Figure 64: Forces driving competition in the toys & games market in the United Kingdom, 2009 90 Figure 65: Drivers of buyer power in the toys & games market in the United Kingdom, 2009 91 Figure 66: Drivers of supplier power in the toys & games market in the United Kingdom, 2009 92 Figure 67: Factors influencing the likelihood of new entrants in the toys & games market in the United Kingdom, 2009 93 Figure 68: Factors influencing the threat of substitutes in the toys & games market in the United Kingdom, 2009 94 Figure 69: Drivers of degree of rivalry in the toys & games market in the United Kingdom, 2009 95 Figure 70: United Kingdom toys & games market value forecast: $ million, 2009–14 96 Figure 71: United States toys & games market value: $ million, 2005–09(e) 100 Figure 72: United States toys & games market segmentation I:% share, by value, 2009(e) 101 Figure 73: United States toys & games market segmentation II: % share, by value, 2009(e) 102 Figure 74: Forces driving competition in the toys & games market in the United States, 2009 103 Figure 75: Drivers of buyer power in the toys & games market in the United States, 2009 104 Figure 76: Drivers of supplier power in the toys & games market in the United States, 2009 105 Figure 77: Factors influencing the likelihood of new entrants in the toys & games market in the United States, 2009 106 Figure 78: Factors influencing the threat of substitutes in the toys & games market in the United States, 2009 107 Figure 79: Drivers of degree of rivalry in the toys & games market in the United States, 2009 108 Figure 80: United States toys & games market value forecast: $ million, 2009–14 109 Figure 81: Hasbro, Inc.: revenues & profitability 115 Figure 82: Hasbro, Inc.: assets & liabilities 116 Figure 83: Mattel Inc: revenues & profitability 120 Figure 84: Mattel Inc: assets & liabilities 121 Figure 85: The Lego Group : revenues & profitability 124 Figure 86: The Lego Group : assets & liabilities 125 [Inhaltsverzeichnis ausblenden] |
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